OgreAL

Creator / Developer
November, 2006 - February, 2009

OgreAL is a plug-in for the Ogre Rendering Engine that brings in 3D streaming sound by leveraging the OpenAL sound API. The OpenAL engine is a procedural state machine and I wrapped that up into objects that are easier for the user to interact with and that plug directly into the Ogre scenegraph.

Developed as an extension to allow seamless integration of 3D sound into Ogre applications
Featured in the Sixth Edition of “C++ Learn to Program” by the Deitel Brothers
OgreAL's open-source nature garnered tremendous community support from all over the world